﻿<?xml version="1.0" encoding="utf-8" ?>
<units>
  <unit>
    <name>Sternguard Veteran Squad</name>
    <category>3.Elite</category>
    <transports>
      <transport>Drop Pod</transport>
      <transport>Rhino</transport>
      <transport>Razorback</transport>
    </transports>
    <contains>
      <unitType>
        <name>Space Marine Veteran</name>
        <base>Space Marine</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <increment>1</increment>
        <cost>25</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <distinct maximum="2">
                <namedEntry cost="5">Flamer</namedEntry>
                <namedEntry cost="5">Meltagun</namedEntry>
                <namedEntry cost="10">Plasmagun</namedEntry>
                <namedEntry cost="5">Heavy Bolter</namedEntry>
                <namedEntry cost="5">Multi-melta</namedEntry>
                <namedEntry cost="5">Missile Launcher</namedEntry>
                <namedEntry cost="10">Heavy Flamer</namedEntry>
                <namedEntry cost="10">Plasma Cannon</namedEntry>
                <namedEntry cost="15">Lascannon</namedEntry>
              </distinct>
              <namedEntry cost="5">Combi-Flamer</namedEntry>
              <namedEntry cost="5">Combi-Melta</namedEntry>
              <namedEntry cost="5">Combi-Plasma</namedEntry>
              <namedEntry cost="5">Storm Bolter</namedEntry>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Space Marine Veteran Sergeant</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>25</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <alternativeReplacement>Bolt Pistol</alternativeReplacement>
              <namedEntry cost="0">Chainsword / Close Combat Blade</namedEntry>
              <namedEntry cost="5">Storm Bolter</namedEntry>
              <namedEntry cost="5">Combi-Flamer</namedEntry>
              <namedEntry cost="5">Combi-Melta</namedEntry>
              <namedEntry cost="5">Combi-Plasma</namedEntry>
              <namedEntry cost="15">Plasma Pistol</namedEntry>
              <namedEntry cost="15">Power Weapon</namedEntry>
              <namedEntry cost="15">Lightning claw</namedEntry>
              <namedEntry cost="25">Power Fist</namedEntry>
            </replacementGroup>
            <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
          </options>
        </equipment>
      </unitType>      
    </contains>
  </unit>
  <unit>
    <name>Terminator Squad</name>
    <category>3.Elite</category>
    <transports>
      <transport>Land Raider</transport>
      <transport>Land Raider Crusader</transport>
      <transport>Land Raider Redeemer</transport>
    </transports>
    <contains>
      <unitType>
        <name>Terminator</name>
        <base>Space Marine</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <cost>40</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
          <sv>2</sv>
          <inv>6</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Terminator Armour</namedEntry>
            <namedEntry default="true">Storm Bolter</namedEntry>
            <namedEntry default="true">Power Fist</namedEntry>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <distinct>
                <namedEntry cost="5" maximum="2">Heavy Flamer</namedEntry>
                <namedEntry cost="30" maximum="2">Assault Cannon</namedEntry>
              </distinct>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Power Fist</defaultEntry>
              <namedEntry cost="5" maximum="9">Chain Fist</namedEntry>
            </replacementGroup>
            <namedEntry maximum="2" requires="4" cost="30">Cyclone Missile Launcher</namedEntry>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Terminator Sergeant</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>40</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
          <sv>2</sv>
          <inv>6</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Terminator Armour</namedEntry>
            <namedEntry default="true" fixed="true">Storm Bolter</namedEntry>
            <namedEntry default="true" fixed="true">Power Weapon</namedEntry>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Terminator Assault Squad</name>
    <category>3.Elite</category>
    <transports>
      <transport>Land Raider</transport>
      <transport>Land Raider Crusader</transport>
      <transport>Land Raider Redeemer</transport>
    </transports>
    <contains>
      <unitType>
        <name>Terminator</name>
        <base>Space Marine</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <cost>40</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
          <sv>2</sv>
          <inv>6</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Terminator Armour</namedEntry>
            <namedEntry default="true">Pair of Lightning Claws</namedEntry>
            <replacementGroup>
              <defaultEntry>Pair of Lightning Claws</defaultEntry>
              <namedEntry>Thunder Hammer and Storm Shield</namedEntry>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Terminator Sergeant</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>40</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
          <sv>2</sv>
          <inv>6</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Terminator Armour</namedEntry>
            <namedEntry default="true">Pair of Lightning Claws</namedEntry>
            <replacementGroup>
              <defaultEntry>Pair of Lightning Claws</defaultEntry>
              <namedEntry>Thunder Hammer and Storm Shield</namedEntry>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Techmarine</name>
    <category>3.Elite</category>
    <contains>
      <unitType>
        <name>Techmarine</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>50</cost>
        <overrides>
          <sv>2</sv>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Artificer Armour</namedEntry>
            <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Bolster Defences</namedEntry>
            <namedEntry default="true" fixed="true">Blessing of the Omnissiah</namedEntry>
            <namedEntry default="true">Servo-Arm</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <namedEntry default="true">Bolt Pistol</namedEntry>
            <replacementGroup>
              <defaultEntry>Servo-Arm</defaultEntry>
              <namedEntry cost="25">Servo-Harness</namedEntry>
            </replacementGroup>
            <replacementGroup>              
              <defaultEntry>Boltgun</defaultEntry>
              <namedEntry cost="10">Combi-Flamer</namedEntry>
              <namedEntry cost="10">Combi-Melta</namedEntry>
              <namedEntry cost="10">Combi-Plasma</namedEntry>
              <namedEntry cost="3">Storm Bolter</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Bolt Pistol</defaultEntry>
              <namedEntry cost="15">Plasma Pistol</namedEntry>
              <namedEntry cost="15">Power Weapon</namedEntry>
              <namedEntry cost="30">Thunder Hammer</namedEntry>
            </replacementGroup>
            <namedEntry cost="35" toggle="true">Space Marine Bike</namedEntry>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Servitor</name>
        <base>Space Marine Scout</base>
        <quantity>0</quantity>
        <minimum>0</minimum>
        <maximum>5</maximum>
        <cost>15</cost>
        <overrides>
          <s>3</s>
          <t>3</t>
          <i>3</i>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true">Servo-Arm</namedEntry>
            <replacementGroup>
              <defaultEntry>Servo-Arm</defaultEntry>
              <distinct maximum="2">
                <namedEntry cost="20">Heavy Bolter</namedEntry>
                <namedEntry cost="30">Multi-melta</namedEntry>
                <namedEntry cost="30">Plasma Cannon</namedEntry>
              </distinct>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Legion of the Damned Squad</name>
    <category>3.Elite</category>
    <contains>
      <unitType>
        <name>Damned Legionnaire</name>
        <base>Space Marine</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <increment>1</increment>
        <cost>30</cost>
        <overrides>
          <a>2</a>
          <ld>10</ld>
          <inv>3</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <distinct maximum="1">
                <namedEntry cost="20">Flamer</namedEntry>
                <namedEntry cost="20">Meltagun</namedEntry>
                <namedEntry cost="20">Plasmagun</namedEntry>
              </distinct>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <distinct maximum="1">
              <namedEntry cost="5">Heavy Bolter</namedEntry>
              <namedEntry cost="5">Multi-melta</namedEntry>
              <namedEntry cost="5">Missile Launcher</namedEntry>
              <namedEntry cost="10">Heavy Flamer</namedEntry>
              <namedEntry cost="10">Plasma Cannon</namedEntry>
              <namedEntry cost="15">Lascannon</namedEntry>
              </distinct>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Damned Sergeant</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>35</cost>
        <overrides>
          <ws>5</ws>
          <a>2</a>
          <ld>10</ld>
          <sv>3</sv>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
            <namedEntry default="true" fixed="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <namedEntry cost="0">Chainsword / Close Combat Blade</namedEntry>
              <namedEntry cost="10">Combi-Flamer</namedEntry>
              <namedEntry cost="10">Combi-Melta</namedEntry>
              <namedEntry cost="10">Combi-Plasma</namedEntry>
              <namedEntry cost="15">Plasma Pistol</namedEntry>
              <namedEntry cost="10">Storm Bolter</namedEntry>
              <namedEntry cost="15">Power Weapon</namedEntry>
              <namedEntry cost="25">Power Fist</namedEntry>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Venerable Dreadnought</name>
    <category>3.Elite</category>
    <altCategory>5.Heavy Support</altCategory>
    <transports>
      <transport>Drop Pod</transport>
    </transports>
    <contains>
      <unitType>
        <name>Venerable Dreadnought</name>
        <base>Dreadnought</base>
        <type>Walker</type>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>165</cost>
        <overrides>
          <ws>5</ws>
          <bs>5</bs>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Smoke Launchers</namedEntry>
            <namedEntry default="true" fixed="true">Searchlight</namedEntry>
            <namedEntry default="true">Multi-Melta Dread right</namedEntry>
            <namedEntry default="true">Storm Bolter</namedEntry>
            <namedEntry default="true">Dreadnought Close Combat Weapon</namedEntry>
            <replacementGroup>
              <defaultEntry>Multi-Melta Dread right</defaultEntry>
              <namedEntry cost="0">Twin-Linked Heavy Flamer Dread right</namedEntry>
              <namedEntry cost="5">Twin-Linked Heavy Bolter Dread right</namedEntry>
              <namedEntry cost="10">Twin-Linked Autocannon Dread right</namedEntry>
              <namedEntry cost="10">Plasma Cannon Dread right</namedEntry>
              <namedEntry cost="10">Assault Cannon Dread right</namedEntry>
              <namedEntry cost="30">Twin-Linked Lascannon Dread right</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <namedEntry cost="10">Heavy Flamer</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Dreadnought Close Combat Weapon</defaultEntry>
              <namedEntry cost="10">Twin-Linked Autocannon Dread left</namedEntry>
              <namedEntry cost="10">Missile Launcher Dread left</namedEntry>
            </replacementGroup>
            <namedEntry toggle="true" cost="15">Extra Armour</namedEntry>
          </options>
        </equipment>
      </unitType>      
    </contains>
  </unit>
  <unit>
    <name>Dreadnought</name>
    <category>3.Elite</category>
    <altCategory>5.Heavy Support</altCategory>
    <transports>
      <transport>Drop Pod</transport>
    </transports>
    <contains>
      <unitType>
        <name>Dreadnought</name>
        <base>Dreadnought</base>
        <type>Walker</type>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>105</cost>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Smoke Launchers</namedEntry>
            <namedEntry fixed="true" default="true">Searchlight</namedEntry>
            <namedEntry default="true">Dreadnought Close Combat Weapon</namedEntry>
            <namedEntry default="true">Multi-Melta Dread right</namedEntry>
            <namedEntry default="true">Storm Bolter</namedEntry>
            <replacementGroup>
              <defaultEntry>Dreadnought Close Combat Weapon</defaultEntry>
              <namedEntry cost="10">Twin-Linked Autocannon Dread left</namedEntry>
              <namedEntry cost="10" type="test test">Missile Launcher Dread left</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Multi-Melta Dread right</defaultEntry>
              <namedEntry cost="0">Twin-Linked Heavy Flamer Dread right</namedEntry>
              <namedEntry cost="5">Twin-Linked Heavy Bolter Dread right</namedEntry>
              <namedEntry cost="10">Twin-Linked Autocannon Dread right</namedEntry>
              <namedEntry cost="10">Plasma Cannon Dread right</namedEntry>
              <namedEntry cost="10">Assault Cannon Dread right</namedEntry>
              <namedEntry cost="30">Twin-Linked Lascannon Dread right</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <namedEntry cost="10">Heavy Flamer</namedEntry>
            </replacementGroup>
            <namedEntry toggle="true" cost="15">Extra Armour</namedEntry>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Ironclad Dreadnought</name>
    <category>3.Elite</category>
    <altCategory>5.Heavy Support</altCategory>
    <transports>
      <transport>Drop Pod</transport>
    </transports>
    <contains>
      <unitType>
        <name>Ironclad Dreadnought</name>
        <base>Dreadnought</base>
        <type>Walker</type>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>135</cost>
        <overrides>
          <fa>13</fa>
          <sa>13</sa>
          <a>3</a>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Extra Armour</namedEntry>
            <namedEntry default="true" fixed="true">Smoke Launchers</namedEntry>
            <namedEntry default="true" fixed="true">Searchlight</namedEntry>
            <namedEntry default="true">Seismic Hammer</namedEntry>
            <namedEntry default="true">Dreadnought Close Combat Weapon</namedEntry>
            <namedEntry default="true">Storm Bolter</namedEntry>
            <namedEntry default="true">Meltagun</namedEntry>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <namedEntry cost="10">Heavy Flamer</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Meltagun</defaultEntry>
              <namedEntry cost="5">Secondary Heavy Flamer</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Dreadnought Close Combat Weapon</defaultEntry>
              <namedEntry cost="0">Hurricane Bolter</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Seismic Hammer</defaultEntry>
              <namedEntry cost="0">Chain Fist</namedEntry>
            </replacementGroup>
            <namedEntry cost="15">Ironclad Assault Launchers</namedEntry>
            <namedEntry cost="10" maximum="2">Hunter Killer Missile</namedEntry>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
</units>
